99 cents

IRON LIGHTS is on Amazon now, which probably means it’s almost everywhere! So to celebrate, Book 1: HEART OF BRASS is having a 99c promo.

I’m posting it here for those of you on an RSS feed.

https://www.amazon.com.au/s/ref=nb_sb_noss_2?url=search-alias%3Daps&field-keywords=felicity+banks

And here’s Zipper, but sideways.

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“Iron Lights” Book Launch

Book launches are like holidays*: You look forward to them like crazy, and then when they’re over you’re deeply relieved. Win-win?

The first and third books of my steampunk trilogy were launched at the Canberra Writers Festival (2016 & 2018; the middle book was launched at Conflux 2017).

In 2016 the venue was the National Library of Australia, which was very cool!

This year the venue was Kings Hall in Old Parliament House (aka the Museum of Australian Democracy). It is, technically, a hallway between the senate and the hall of representatives. It’s a very nice hallway.

The pic on the left was taken by a good friend of mine. It’s King George in his Order of the Garter outfit. I’ve never wanted to give ‘best steampunk costume’ to a statue before.

Here’s my friend’s son out the front:

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And one of the chambers, which I was entirely blasé about beforehand, but found very impressive when I actually walked in. The whole museum is brilliant.

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The rest of the pics in this blog entry were taken by the brilliant writer and photographer Cat Sparks.

The selfies I took were blurry, but these photos are great. As is this:

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This picture is an absolute classic. TJ was in a stroppy mood all day and his face and posture is so him I adore it. And I like the way my skirt looks, too.

I brought an adorable waistcoat for him, and offered several bribes for him to wear it—all to no avail. Oh well.

The mischief continued throughout the day, although between pouts TJ was not-so-secretly having a grand time. And Cat Sparks caught it all.

But this is my favourite TJ sequence (with my friend’s kid—Louisette was deeply missed but TJ adores him):

 

There were events in the rooms to either side, so foot traffic had a very dramatic ebb and flow as sessions started and ended. I gave TJ a balloon to play with, and many fond looks were cast his way by the passing crowds. Then the balloon popped.

Kings Hall has a highly polished floor and very little furniture. It echoes, amplifying sounds in an incredibly dramatic manner.

The balloon popped… like a gunshot.

The room paused, subtly, as everyone there (and in rooms beyond the hall) thought, “That wasn’t a gunshot. . . was it?”

I called out, “It was a balloon!” so nobody properly freaked out, but even so a couple of security types came and checked that yes, it was harmless.

So that certainly livened things up. I imagine that if a balloon had popped in the foyer across the road (that is, in the current Parliament House, where Barnaby Joyce was speaking) then the response might have been even more exciting.

Moving on.

Dymocks Belconnen supplied all the books for the festival, and did a great job organising everything at their end. (They now have IRON LIGHTS in stock—signed—by the way.)

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Here’s the crowd desperately trying to restrain their ecstasy at the very presence of the famous authoress Felicity Banks.

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Here’s a compilation of volunteers and audience, most of whom are wonderful friends of mine:

 

And here’s Katie, aka the writer KJ Taylor, another Odyssey author who assisted me in editing Iron Lights and then volunteered to introduce me.

You can actually see from the pics why I like her (and not just coz she’s a good editor, a flattering reader, and she bought me flowers).

I did the typical launch thing of blabbing briefly, and then doing a reading. I tend to read opening chapters so the text can explain itself, but I felt there was a bit of exposition and fourth-wall-cracking in the first few pages so I was planning to skip some bits. But then I did my practice reading**. My launch took place after a week of transparently selfish machinations among the Liberal party (turfing out yet another Prime Minister), while also forcing moderates to face the horrifying spectre of the awful Dutton and/or Scott Morrison and/or Tony Abbott (three of the most racist politicians of our time) gaining in power (we now have ScoMo as PM, who is the best of the three… which is not saying much). And it was all too appropriate to read every bit my opening chapter, especially standing in Old Parliament House. Things like. . .

‘I can hardly give your precious police force credit for catching me, since I appeared as expected at the door of Parliament, along with tens of thousands of signatures on the grand petition for women’s suffrage.’ I suppressed a shiver, remembering how frightened I was that day. ‘And what is more, that impressive battalion of police utterly failed to stop me’—I waved generally at myself, indicating my small stature and misbehaving red hair—’giving said petition to the relevant gentleman… which led directly to universal adult suffrage in this great colony.’

Dry clenched his teeth in a manner I found highly amusing.

‘In fact, if it wasn’t for sweet little Emmeline Muchamore getting shot,’ I said, ‘my own dear Matilda might not have been included in the victory for women’s suffrage.’

Dry wasn’t the only man to hate the original residents of Australia. I wondered what I would have done if the parliamentarians had spent longer thinking about who they wished to exclude from political rights, and was glad I didn’t have to live in that world.

and. . .

In a darker world, men like Dry would have made sure natives could never have a true political voice. Not as long as white men lived, or as long as their children and their children’s children readily took on the burden of hatred.

If ever my own book was going to make me weep, that was the moment.

—–

Back when PM Kevid Rudd finally apologised to the Stolen Generation, Peter Dutton walked out of the chamber, visibly showing his loathing for a simple apology.

Is there any more damning indictment on the man’s character?

Unfortunately yes. There is his treatment of asylum seekers. But I digress.

 

I said my bit, signed my books, lurked about the place in case the literary- and politics-loving crowd would like a bit of steampunk, and then went home.

The pic on the left above has a quote in the background that begins, “I’ve always loved politics”. It’s part of an exhibition celebrating female politicians.

More than one person has pointed out that Julie Bishop was virtually ignored by her own part during the leadership chaos last week.

What a time to release a (slightly) historical novel. We have come so far, and yet there is so far to go for Australia to be a decent and fair country.

I hope that my over-optimistic, magical, cheerful books can show a little of what Australia could be.

And I’m so glad I write fiction.

*when you have children and/or disabilities.

** on the way to the launch, naturally.

Say what??

This weekend is the Canberra Writers Festival, and I have not one but TWO book launches.

Saturday is the official launch of MURDER IN THE MAIL: A BLOODY BIRTHDAY (complete with a week-long art installation) at The Front cafe & gallery (Lyneham shops, 3:30-5pm). It’s not officially connected to the Canberra Writers Festival at all, just happening on the same weekend.

Sunday is the official launch of ANTIPODEAN QUEEN 3: IRON LIGHTS at Kings Hall in Old Parliament House (2:45-3:15pm).

Here’s where it gets interesting.

The organiser told me that Kings Hall had standing room only for up to fifty people, and  no catering available.

This is a pic of Kings Hall from the Museum of Australian Democracy (aka Old Parliament House) web site:

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So it looks like there may have been a typo in the organiser’s info. Just a zero. Nothing much.

The space is suitable for FIVE HUNDRED PEOPLE.

From the MOAD web site: “The bronze statue of King George V in the regalia of the Order of the Garter has been a central feature of the hall since the opening of the building in 1927. Open to the public from the earliest days and situated between the House of Representatives and Senate Chambers, it was a busy crossroads. During parliamentary sittings King’s Hall was a hive of activity swarming with members and senators, officers, journalists, secretaries, public servants, lobbyists and tourists.”

It’s really just a foyer/hallway. But WHAT a foyer (from the same web site).

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Since then I’ve spoken to the organiser again, who assured me there’s lots of other stuff going on, and that his description of “standing room only for 50 people” was accurate.

So, in conclusion, the space is SOMEWHERE between tiny and enormous. We may or may not have a microphone. We may have all of Old Parliament House mostly to ourselves, or we may be cramped behind a column in the foyer. Anything could happen!

See you Sunday?

Cover Reveal: Iron Lights

Here she is, in all her end-of-trilogy glory:

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And with her sisters:

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Wow. I can’t wait to have all three on a table.

Speaking of tables, this weekend is GammaCon Canberra, for all your nerdy needs!

You can find out more here, or just show up at Exhibition Park between 9am and 5pm this weekend (or 6-11pm Saturday, for Gamma @ night—yes I’ll still be there, drunk on tiredness).

TrailerFest 2018

Today I decided that my 2-3 (I honestly don’t know) YouTube accounts needed tidying up, so I started a fresh new channel (because that simplifies things, right?) using the MagicintheMailStories@gmail.com email account.

As you may have guessed, I love doing my own book trailers. It’s so much fun!

The channel is here (don’t click on that; they’re all right here).

Then I slightly-edited ALL my existing book trailers to make sure they all link back to my store, and put them all on the magical new channel. And here, for your convenience… including the NEW trailer for IRON LIGHTS (with a sneaky cover reveal)… are all my book and story trailers thus far.

Antipodean Queen 1: Heart of Brass

This trailer took several days to make as I tried to capture the sense of the novel via visual images (a process that became tradition for all three Antipodean Queen trailers). It’s the first trailer I ever attempted, and my first go at iMovie too. I’d filmed the waterworks engine at the Goulburn Waterworks Steampunk & Victoriana Fair the previous October, and several of my friends like steampunk and/or historical garb (and dancing) so I found quite a lot of images that way, then filled the trailer out with some stock images, and some pics from Michael Estrada (who is very generous with his images; I found him on deviant art by accident some time ago).

There’s some adorably (I hope) bad photoshopping here, too: Combining a stock image of steampunk people with my own photo of a hot air balloon; the top hat on this trailer’s version of Matilda; the clumsy erasure of a modern background.

I have my own ideas about which people in this trailer represent which characters. The couple in the thumbnail are now married so they fit Matilda and Patrick rather well. In fact I usually run into them at the Goulburn Fair.

I remain pathetically grateful to FLAP! for letting me use three of their songs (one per trailer). I’ve seen them live twice (first in Melbourne, then Canberra) and I hope their component parts are still making music. This song is a true story about a convict’s attempted escape from a Tasmanian prison. The second is also a true story… this time about the time the lead singer fell off a cliff and broke both her legs!

Antipodean Queen 2: Silver and Stone

I was delighted to discover that the model Irina Braga (who features on the covers) had done three different steampunk photo shoots. The image below is one that hasn’t been altered. I actually stumbled across her husband on one of the facebook steampunk communities I’m part of, and he bought a copy of the first book.

This trailer benefited from the advance knowledge that it would exist; I deliberately collected images over time. One might argue that my daughter is the star here, and I am absolutely fine with that.

I’d noticed at my first book launch that it’s worth taking a moment to explain what steampunk is before carrying on. And that it’s fun to mix videos with still images (although stock video costs a LOT).

Yes, the first image after the opening train is indeed me, looking rather younger and fitter than I do these days. But I still have that corset 🙂

Antipodean Queen 3: Iron Lights

This trailer didn’t cost a cent. Almost every picture (and all three videos) were taken at—again—the Goulburn Waterworks Steampunk & Victoriana Fair. In fact the lady with the wings (Leanne, I think) had a not inconsiderable influence on the plot.

Eagle-eyed viewers may notice that the British flag-vested gentleman is the very same man that I thought of as ‘Patrick’ in the trailer for Heart of Brass, and that there are at least three versions of Emmeline in the one trailer (the woman with the clockwork handle in her back is author and model Tara Moss, who is a simply fantastic human being).

I was careful to include both my children this time. TJ is the boy in the brown aviator hat; Louisette is the tiara-wearing pirate (apparently “more treacherous than any sea” although she certainly doesn’t look it).

I LOVE the image of the three books side by side, and went back to add it to trailers #1 and #2.

The pictures of the lighthouse and the sea were all taken by me at the Lonsdale Lighthouse. ‘Miss Venture’ is a real historical image that I based the character on.

IRON LIGHTS will be launched on Sunday 26th August 2018 2:15-2:45pm at Kings’ Hall (Old Parliament House) as part of the Canberra Writers’ Festival.

Heest Trilogy 1: The Monster Apprentice (set in Rahana)

I wanted this trailer to feel quite different, so I hired some actor friends and told a story (of sorts) through the videos & music (this was a very expensive trailer). When I had all the internal illustrations, I added several of Tash Turgoose’s pics. I’m very pleased with the result.

Murder in the Mail: A Bloody Birthday

The fundamental appeal—and difficulty—of the “Murder in the Mail” story system is that it has to be explained to every single reader. For that reason, I tried to be as clear as possible. I filmed relatives of mine posting and retrieving A4 envelopes from mailboxes, and ultimately only used the “recipient” footage (although I like it a lot).

Louisette did some very matter-of-fact acting which I wanted to include but the “Murder in the Mail” artists gently pointed out that having a child prominently featured was rather confusing for a murder mystery story.

For some reason Adobe gave me several free stock images at just the right moment, so I used that plus some of the art that I had permission to use publicly. I paid for the music.

This trailer was very useful for the Kickstarter campaign, as it’s well above the usual Kickstarter video standards. This is what my trailers look like when I’m trying to be closer to the ‘professional’ end of the ‘professional to quirky’ scale.

Magic in the Mail story series (Emmeline’s Empire and Feuding Fae)

This trailer took perhaps half an hour, and cost nothing! The song is the same song that’s included with the Magic in the Mail: Emmeline’s Empire story, and I used 100% art images rather than stock images. I copied and pasted the Murder in the Mail trailer into a new file, and then simply changed it from there, being careful to echo the beats of the original without making the two trailers identical.

And since Magic in the Mail is more child-friendly than Murder in the Mail I could use Louisette’s face in this one. Winner.

 

Do I have any advice for people making their own trailers?

Hmmm. Try to keep it under a minute, with striking images and emotions that give a sense of the book rather than necessarily focusing on plot or characters.

Have an EPIC cover.

Keep in mind that you can get a pretty decent book trailer for $5 or so. 😛

Magic in the Mail

The (first?) “Murder in the Mail” Kickstarter was successful, raising thousands of dollars. You can read more about that story here.

As you can probably guess from the title, this led to further shenanigans.

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There are currently TWO “Magic in the Mail” stories in development:

Magic in the Mail: Feuding Fae

This is a tale of two missing magical creatures; a phoenix and a water dragon.

Phoenixes and dragons hate one another, so foul play seems likely. Their concerned parents team up with some magic-sensitive mortals to follow the missing “children” and perhaps save their lives. The missing ones have left a trail of art behind them (because an encounter with a magical creature inspires wonderful art).

It is posted in three parcels, and includes artistic objects which you’re going to love!

It is also 100% G-rated.

$50 plus postage (or $40 if you buy the boxed set in person at a conference/fair) through the store right here.

The first mail-out will be June **2019** but you can make preorders now.

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This beautiful anuragnathus (yes it’s a real dinosaur) by Alan Lam is part of the story—and yes, the Chinese character is both a clue and a red herring.

What does a dinosaur have to do with a story of magical runaways?

You’ll have to buy the story to find out.

Magic in the Mail: Emmeline’s Empire (mini story)

This is a steampunk fantasy tale set in the same world of magical metals as all my other steampunk, including my novels (in fact it takes place at the same time as part of Iron Lights and the game Attack of the Clockwork Army).

A Perfectly Ordinary (she says) shop-keeper named Xiong joins a fledgling rebellion headed up by the famous Emmeline Muchamore. It’s a tale of secrets, hope, aeronauts, lighthouses, an alternate reality Charles Dickens, and fruit ices for all.

$30 plus postage (in a single pack because I’m trying to keep it affordable) from my store here. Available now!

The first mail-out is. . . within 6 months of the first order. Probably more or less instantly. This story is a much smaller operation than the others. I’ll be feeling my way as I go.

A stripped-down version will be included with my third steampunk fantasy novel (available in August 2018), with just two black and white pieces of art included. The full version has a build-your-own hot air balloon, handmade jewellery and a steampunk song by the Littmus Steampunk Band!

Here’s one of the pieces of art. This is a print of an oil painting by Graham Gercken, who takes special orders.

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Since people tend to feel strongly about the genres of both crime and fantasy, “Magic in the Mail” has its own forum, here.

 

All my stories are available through my store here.

Nimmitabel Steampunk Fair

You may not have heard of this, on account of 2018 being the first year it’s running.

The tiny town of Nimmitabel (pop 320) is about to host its first Steampunk Fair.
5-6 May.
1.5 hours south-ish from Canberra.
OF COURSE I will be there.
(Assuming this weekend’s Supanova Melbourne doesn’t kill me first.)
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Antipodean Queen 3: Iron Lights

That’s right! The title has changed.

This is the final book in my magical steampunk trilogy. The first book is HEART OF BRASS and the second is SILVER AND STONE.

You can buy IRON LIGHTS here or a full Steam & Sorcery pack here (it includes all three novels, and the full version of Magic in the Mail: Emmeline’s Empire), or at Dymocks Belconnen.

It’ll be all over the place, in both print and digital formats, this October.

Emmeline Muchamore was respectable once. Her sweetheart, Matilda Newry, certainly put a stop to that. But when Emmeline gains magical insight into a disastrous future battle, she weaponises her wild reputation in order to draw trouble and death away from her adopted home…risking everything and everyone she loves in the process.

Iron Lightsis a steam-powered tale of honour, love, magic, adventure, and mechanical spiders.

The book was launched at the Canberra Writers’ Festival (26 August 2018) and is now available in paperback via my store. Digital versions at Amazon etc will be out soon.

ISBN: 9781925652444 (paperback)

The Iron Lights of the title refer to two famous historical lighthouses which play a vital role in the tale. There will be new and dangerous magic, another evolution of the flying machine, a clockwork army, and [redacted].

Here’s the opening:

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If you’re worried that you won’t have any more of my books to impatiently wait for. . . don’t. I have another full trilogy already written and edited and waiting in the wings.

When I was eighteen years old and living in Indonesia, I invented a fantasy world called Rahana. It is a place with thousands of islands and millions of potential stories, where magic is considered to be just another trade. It’s best described as being a lot like Narnia, but with pirates.

The HEEST trilogy is written for children (but is, as always, just the kind of thing I love to read).

The first book is THE MONSTER APPRENTICE.

My 2017: No wonder I need a lie down

What an epic year. I spent over 15 years of my life writing novels that nobody would touch, and now that it’s started to rain it’s pouring (which is a wonderful thing).

I spent vast amounts of time on the Tin Man Games “Choices That Matter” app (Google Play and iOS). It’s a story hub for serial interactive tales and it has over a million downloads of the free sample sections. The three stories so far are:

“And The Sun Went Out”

A near-future scifi which I co-wrote with KG Tan and Alyce Potter. It had 60 updates over 15 months, and clocked in at just over 600,000 words (longer than “War and Peace”). Each read-through is about 150,000 words.

“And Their Souls Were Eaten”

I wrote all of this one (edited by Phill Berrie and KG Tan), set in the same steampunk universe as my Antipodean Queen novels, but with a completely distinct magical problem (and taking place in Europe). The finished tale is 400,000 words long, and after that I had a nice lie down.

“And Their Heroes Were Lost”

Phill Berrie is writing, and KG and I are editing (oh how the tables are turned, hey Phill?) This is also sci-fi, but I don’t want to give away any more than that! Phill is still working on this story, and his fans are clamouring for each new update.

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I also wrote, edited, and published the novel “Antipodean Queen 2: Silver and Stone“, and will be finishing that trilogy in 2018 with “Antipodean Queen 3: Iron Lights” (that’s right: the title has changed since Book 2 was published).

AND my actually-rather-good pirate fantasy trilogy for kids (like Narnia, but with pirates) that I wrote many years ago has been accepted for publication and shall begin release with a free pirate mini-ball (live music, prizes, costumes, and everything!!) on Saturday February 17th.

“The Monster Apprentice” is the first book. And it’ll be illustrated, too! Plus (shh don’t tell) one of my very very very favourite Aussie authors is going to read it and give me a cover quote!

And I have three other very exciting projects coming out in 2018! One I can’t talk about yet, one will be published on the premium label at Choice of Games (they pay VERY well for books that make the premium grade), and one is called “Murder in the Mail: A Bloody Birthday” and is a murder mystery told entirely through postcards, letters, objects, and art. That link is to the shiny new forum where readers will be able to talk to one another about who they think is the killer, and how much they love all the art I chose!

2017 was a great year for my writing, and 2018 is going to be even better.

I is happy.

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Things are looking up.

Murder in the Mail

I wrote a guest post here about how I fell in love with steampunk. And it’s part of a series by a bunch of steampunky types.

I’m working on a new story called “Murder in the Mail: A Bloody Birthday” which will be released by Publisher Obscura, Odyssey’s imprint for “beautiful and unusual novelty and gift books by Australian and New Zealand authors and artists”.

The fundamental concept is that it’s a cozy murder mystery that is told entirely through letters, postcards, objects, and art prints—all of which are physically posted to the reader through the mail. There are seven writers altogether (one for each character, including the victim) and six artists (five from Canberra, one from Obscura who lives in Brisbane). The story runs for about eight weeks, and I chose (or in some cases commissioned) art that was both beautiful AND something that helped tell the story.

Yes, some vital clues are hidden inside the artwork itself!

The objects are also clues about the murder (or other secrets), and chosen to be small enough to post but also to engage the senses—hearing, smell, touch, and even taste. Obviously the art is somewhat visual.

I’m deliriously excited about this project, which will probably come together bit by bit over the next 6-12 months.

Here’s one of the pictures that will be in the story (as a physical A4 print):

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This is one of the pieces of art from the story, which means everyone who buys the story gets a high-quality print of this (and seven other pieces in a range of materials). In real life, the photographer is Adam Lee. His website is here.

Update: The tentative release date is August/September 2018, and before then we’ll run a Kickstarter (which will have lots of fun & unique items, and will increase the advance given to all the contributors). And there will be a forum for people to talk murder, mystery, and art. Stay tuned!

Update: The story is well and truly up and running, with the main details here.

There are also Magic in the Mail stories!

Whatever & Ever Amen

My “Big Idea” post is now live on John Scalzi’s blog. I talked about Australia, and what it means to me to set my steampunk tales in my own beautiful, deadly, complicated country.

At Conflux, and then again today at the Goulburn Waterworks Steampunk & Victoriana Fair, I was talking to a lot of people about Australia, and what it means to be Australian (both good and bad). I like my “Big Idea” article more and more. It articulates things that have been hard to figure out in my own head.

Today was a glorious day; my third year as a stallholder at the top-notch Goulburn Waterworks Steampunk & Victoriana Fair. Every year is better than the one before, and the organisers and volunteers are truly excellent (smart, capable, efficient, cheerful, and exceptionally well-dressed).

I sold a large pile of books to various people, which is guaranteed to make me happy—but the most encouraging part was how many people had bought my book last year and come back for more. I knew going in that people would come and tell me if they didn’t like it… and not a single person did. It was all hugs and puppies (literally; there was some excellent dog cosplay this year—with live dogs).

One of the great things about this particular fair is that it really is for all ages. It’s a gorgeous picnic-by-the-river setting, the steam engine itself is fascinating (the kids came home begging for more info on how steam engines work, so we’ve been watching YouTube educational videos), and there’s face-painting, food, and a playground. Plus of course dress-ups. Apparently dress-ups are not just for grown-ups.

Seriously, the outfits at the Goulburn Fair are to die for. This lady is Angelina Tran:

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This year, like last year, Tara Moss herself came to wander about, talk to her many delirious fans, let people take photos of her every one-and-a-half steps, and to also enjoy the fair. Here are my hasty from-behind-my-stall-as-she-walked-past photos of her in her clockwork dress:

Last year I spoke to her for about three seconds and was so startled by her utter warmth it actually threw me. This year I knew what I was in for and so I… well, talked to her a little. She is a smart and fascinating woman (as well as being a model and rather excellent author). She is also someone who devotes a lot of her time to helping others. Not only is she a world-famous author, she’s one I happen to like to read (I avoid her crime but read her fantasy, since my own inclinations bend that way).

Gallery Serpentine was there this year and is also likely to return next year (if only because I’ll be calling them with my measurements in advance of the fair—they are the best quality corset makers in NSW, in my opinion).

Plus loads of music, dance, the crew of the Airship Sirius, a petting zoo, a teacup ride, and lots more that I missed because people kept buying my book!

The Waterworks engine is the one featured in my first book trailer (and it’ll appear in the third, too).

PS I have some big news which I’ll share soon. People on my mailing list will find out today. If you want to be on the mailing list, email fellissimo@hotmail.com with the subject line “MAILING LIST”.

Goulburn Waterworks Steampunk & Victoriana Fair

…is awesome. I’ll be there in a few hours. Ditto Tara Moss. And Gallery Serpentine (excellent corseteers). And dancers. And makers. And lots of people in simply glorious steampunk attire. Also the waterworks steam engine, which featured in my first book trailer.

The event page is here, and the regular page (still for the fair) is here. It’s on every year in mid-October and I have no intention of missing a year anytime soon.

I forgot to hold pics in reserve and I need to get ready asap, so here’s Ana to keep you amused.

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PS Why yes I shall be wearing the epic purple tutu today.

List of all my Interactive Fiction

I make most of my writing income from interactive fiction. (As soon as I say “writing income” out loud, my fellow authors want to know more.)

Most people who find me via my blog know me as a novelist, so I’ll pitch this entry as if you’re hearing about modern IF (interactive fiction) for the first time.

[If you’re looking for Murder in the Mail or Magic in the Mail, click here or scroll down the the end of this entry for info. Or just buy them from my store.]

I’m collecting fan art here.

It’s a lot like those ‘Choose Your Own Adventure’ books from the 80s, which would give readers a choice every few pages. Some ‘Goosebumps’ stories also let readers steer the story. The main difference is that almost all modern IF is released as a digital app. Not only is it outrageously popular (everyone loves an app), but the digital format gives it an amazing potential for more subtle, personal choices such as gender, sexuality, and even the main character’s name.

Almost all of my interactive fiction is listed under my name on the Interactive Fiction Database. That’s a great place to find reviews and ratings.

If you’re attempting to read every steampunk tale I’ve written (aka “Steam & Sorcery”, which includes the “Antipodean Queen” novel trilogy) in a logical order, there’s a reading guide here. Everything steampunk in this list is underlined.

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Cover image provided by Michael Estrada, with permission.

After the Flag Fell is a nice gentle way to get into modern IF, mostly because it’s so old-school that you can literally print it out. It’s also short, and free. (I edited it a little after it won the Windhammer Contest, and tacked it onto the HEART OF BRASS novel.) You can read it online here. Be warned, though, that there are spoilers if you haven’t read the novel. It’s a fascinating tale based on the true history of the real-life Peter Lalor.

Escape From the Female Factory is even more user-friendly than “After the Flag Fell”, since it has no statistics or inventory at all. It is also a printable short story, since I wrote it especially to go with the SILVER AND STONE novel. I planned to convert it into Twine and enter it in the 2017 IF Comp, but I ran out of time. I may expand and digitalise it some day. There are spoilers if you haven’t read the novel. It’s a story that branches with every choice, and gives you many many many tragic endings—and two good ones. You play a suffragette in a women’s prison trying to stay alive, keep your friends alive, and gain your freedom.

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Scarlet Sails is a Hosted Game (hosted by Choice of Games, but not under their premier label) that can be read on your browser or virtually any device. It placed seventh in the IF Comp 2015, and that version is free to read on your browser here. I wrote a lot more before publishing it here (click through to see all the different formats). It is a pirate game filled with violence, drinking, mutineers, and monsters. You can choose to embrace or defy the pirate lifestyle in a variety of ways.

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Choices That Matter is a serial story app released by Tin Man Games. I came on board as co-writer on Arc 4 of “And The Sun Went Out” (with Alyce Potter and KG Tan; KG is also the project head and final line of editing), wrote “And Their Souls Were Eaten“, and I’m editing “And Their Heroes Were Lost” (written by Phill Berrie, who edited “Souls”), which will be completed in 2018. Google Play and iOS have different payment systems; on Google Play you can earn “choice tickets” by watching ads, and avoid payment altogether. But it takes a long time.

And the Sun Went Out” is a near-future scifi in which the sun vanished for three hours and then reappeared. Scientists around the world are getting murdered, and it’s your job to try and find out whether the sun is back for good… or not so much. You are also educating Moti, an AI character that looks like a smart watch (and if you have an apple watch, you can choose to have Moti ‘speak’ to you through the watch).

“And Their Souls Were Eaten” is my longest and most popular story. It’s steampunk fantasy set in 1837 Europe. You’ve spent years living a solitary life, avoiding both your costly magical destiny and the horrifyingly intelligent albino bear that is stalking your family and has already killed your sister. But your quiet life is over, and it’s up to you what you do next.

And Their Heroes Were Lost” is a scifi tale that I can’t say too much about. You wake up in what people call ‘Camp Amnesia”, unable to remember anything about yourself—even your own name. It soon becomes clear that there’s a reason you and the others are separated from the other prisoners.

Attack of the Clockwork Army is the first ChoiceScript story I ever wrote. I remain proud of the ‘fatal flaw’ innovation, and the epilogue. It’s steampunk fantasy set mainly in Australia. Your long-dead sister is alive and asking you to come to Australia, where tensions are running high between the British and the colonials. It soon becomes clear that you’re about to land right in the middle of the war for a nation… but who will you fight for?

Stuff and Nonsense was originally written as a live-action roleplaying game (similar to those ‘Murder Mystery Dinner’ board games). I converted it to Twine and added a bunch of pictures (and, be warned, some abrupt music at the end). It’s very silly, and is best enjoyed as a side trip away from the other steampunk tales. You’re part of a band of colonial rebels visiting an Australian Grand Exhibition, and Queen Victoria herself is set to visit.

Starship Adventures (here) and Lost in the Pages (here) are both games I wrote with other people. They’re both Hosted Games, so you can click through to read them on your browser or see the wide variety of app stores where they’re available.

“Starship Adventures” is a retro scifi space adventure complete with carnivorous plants, strategically-ripped uniforms, and (if you like) a floral unitard for you to do your heroics in.

“Lost in the Pages” is a book-portal story. You travel through a range of very different stories trying to rescue your eccentric Uncle Irwin from a malevolent force.

Home/Sick was edited and used in the collaborative game Lost in the Pages. I think there’s an early version of it via here, that was written in three hours for a contest.

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Enchanted (here, and free I think) is a story told entirely through SMSes (including a soundtrack I rather like, and many images). Warning: Time delays are part of the story! I’ve lost track of how people are actually able to play it. Kik messenger is best, facebook seemed clumsy to me, and there may be other places. If you figure it out, let me know.

If you play it, you need to pick one romantic interest and stick with it, or the story won’t make sense. You’re a young adult in a small town in which there are vampires, witches, and were-creatures. They all get alone fine… sorta. Along the way you’ll find out what kind of creature you are, who loves you, and some of the many dangers lurking in your peaceful magical backwater.

Counting Spoons (free here) is a game about a day in the life of a mentally & physically ill person. It needs an edit but I’m scared to re-read it because of the topic (thinking about depression makes me depressed, which is why it’s short). It was originally written for the Noted festival 2016.

 

And now for something completely different.

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Murder in the Mail is a murder mystery series told entirely through letters, objects, and art sent through the physical mail over the course of several weeks. The first story is A Bloody Birthday, which will have a Kickstarter Feb 17-end May 2018, and will be officially released on 25 August. The “pure” physical version will end 13 months after release, so get it while you can. The whole story costs just $40 including postage, and there’s more info here and a designated forum here.

Magic in the Mail is similar, but fantasy. There are two stories in development. The mini story “Emmeline’s Empire” will be available by June 2018 (but mail-out times will vary depending on jewellery supplies). “Feuding Fae” will have its first mail-out in June 2019.

More info here, and the magic forum is here.

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Antipodean Queen 2: SILVER AND STONE

SILVER AND STONE is the middle book of my Australian steampunk fantasy trilogy, which began with HEART OF BRASS and will end in 2018 with IRON LIGHTS.

You can buy SILVER AND STONE here (I’ll even sign it for you), or the full STEAM & SORCERY pack here (all three novels plus the full version of Magic in the Mail: Emmeline’s Empire).

If that embedded video doesn’t work, you can also watch the trailer here (it includes a fast-and-dirty explanation of steampunk, and features my daughter).

Silver and Stone cover

Like to read the back cover? Here it is:


Getting into prison is easy.
Getting out is hard.
Getting away is nearly impossible.
Getting the power to control your own destiny might cost everything you have.

Emmeline, Matilda, and Patrick are sworn to rescue Patrick’s mother from the infamous Female Factory prison, but when a vengeful police officer tracks down their hideout, things get worse fast.

Soon they’re framed for a double murder and fighting a magical monster in the eerie and unfamiliar island of Tasmania. Patrick’s mother hides crucial papers in a tin under her prison smock, and her best friend Fei Fei is dying in the overcrowded prison.

More than one woman’s life hangs in the balance.


You can order it via Odyssey Books or Amazon US, or Barnes & Noble, or IndieBound, or Amazon Australia. It’s also for sale through Kobo, Abe Books, and The Book Depository.

As a rule, it’s easier to search for “Felicity Banks” than “Silver and Stone”.

The ISBN is 978-1-925652-20-8 (pbk) | 978-1-925652-2-15 (ebook)

You can use that number to quickly and easily order it into any bookshop you like. Most Australian bookshops and libraries should stock it already. If you’re in Canberra, Harry Hartog’s in Woden does a good job of keeping my books in stock.

SILVER AND STONE can always be bought in physical form directly through the publisher (who will post it to you—Odyssey is linked to printers in Australia, the US, and the UK, so if you’re in one of those nations the postage cost will be domestic).

It is extremely helpful to me for readers to leave reviews at Amazon and/or Goodreads. The more you say why you like/dislike it, the more other readers will know if it suits them or not. I do read reviews but I’m not bothered by negative ones (sometimes I even learn something), so go ahead and be honest!

Like a sample?


CHAPTER ONE

I don’t deliberately make things explode.

Patrick O’Connell stomped on the trap door above my head. Bang, bang, bang.

Three bangs was Patrick’s signal for ‘May I come in?’ He was quite well-mannered for a bushranger―or perhaps by now he’d simply walked in on Matilda and I kissing one too many times. I grabbed my six-foot iron poking stick and tapped the three bangs back to him through the ceiling to indicate he was welcome to enter.

The trap door creaked open and Patrick looked down at me, shaking his head like a disappointed parent. ‘How do you expect me to get the grease out of that dress?’

I looked down and noticed that my apron had, as usual, failed to protect my clothing. There were several spots of oil here and there, as well as dust and soot and tiny burn marks from my magically altered and occasionally self-combusting rats.

‘I don’t expect you to get the grease out,’ I said. ‘We’ll buy a new one next time we go to town.’

He grunted in reply and descended the ladder to pass me a tin mug of black tea. I tasted it, noting there was plenty of honey, just the way I liked it. So he wasn’t truly cross after all, just anxious. Patrick had good reason to be tense, given his mother’s location. He cast a glance over my desk, which lined the entire underground room on four sides. I resisted the urge to hide certain diagrams. It wouldn’t have done any good, since I’d already made several models and was experimenting to see whether the effects of magical metal scaled consistently between miniature and life-size machines.

I had to get it right―for Patrick more than anyone. His mother was a suffragette trapped in Tasmania’s ‘Female Factory’ prison, and we were going to get her out. All I had to do was figure out how to extract Mrs O’Connell without getting us all killed.

Patrick moved closer to the largest of my models: a steel train engine featuring twenty segmented metal legs designed to compensate for difficult terrain and/or a lack of railway tracks. The black silk balloon linked to the train’s roof was potentially useful to reduce the train’s weight and perhaps even harvest the heated air from the engine―but that was assuming Patrick let me cannibalise his precious hot air balloon for a radical new method of travel. From what I’d heard, Tasmania was much more inclined to dramatic vistas than was entirely convenient.

‘Are you sure it’s safe?’ he asked, rubbing his hands through his hair and making it stick up like straw. He chose not to say aloud what we were both thinking: There was little point in rescuing Shauna O’Connell only to burst into flames immediately afterward.

‘Not yet,’ I said stiffly. ‘I’m pushing the boundaries of what is possible.’

‘Hmm.’ He eyed the largest of the craters in the wall and rubbed the gunpowder burn on his cheek.

‘Would you like to see the train working?’ I asked, popping my goggles over my eyes in preparation.

‘Err. . . maybe when it’s ready for an open-air display,’ he said, and went back toward the trap door just as someone else stomped on it three times. Bang, bang, bang.

Patrick waited as Matilda descended, then he went back up the ladder into his father’s house.

Matilda examined me with a proprietary air. ‘You look unusually tidy today, but never fear―that’s easily fixed.’

She removed the pins from my hair one by one, and my red curls tumbled over my shoulders and just touched the top of my brass corset. I wore magical brass when I wanted its help to notice the most elusive details of my experiments, but sometimes it just made me notice Matilda more forcefully than ever. Matilda and I had both been working hard, knowing all the while that every delay meant another day of misery for Mrs O’Connell. Now that she was close my corset heated up, making me flush, and then deliberately opened all my senses to the woman I loved. Brass can be impertinent, and I wasn’t strong enough to resist the temptation to be distracted.

Matilda smelled of smoke and eucalyptus from her time spent burning off the nearby forest: a delicious mixture of our temporary outback home all tangled up with elemental fire. And she smelled of her own unique spice, making me want to lean forward and inhale until I swooned. Her coppery-brown eyes shone in the lantern-light, ready to laugh. Her lips parted. Her breath quickened. . .

I kissed her, and forgot I was holding a square of tin. It binged in emphatic delight, and I dropped it, hoping to defuse its magical enthusiasm. That wouldn’t have been a problem, except it landed on one of my rats, who immediately combusted in surprise, burning yet another large hole in the wooden floor. The tin parped in distress and Matilda stepped back. Her heel caught in the new crater.

She fell backward with a shriek, and I instinctively dived forward to catch her. As we both tumbled to the ground, I grabbed for something to hold on to. My hand hit the wooden strut holding up the opposite side of my workbench. The strut snapped in two, and the back half of the bench creaked alarmingly. I rolled off Matilda and crouched under the desk, bracing it with my hands and shoulders.

Matilda sat up, twisting around to face me. ‘Emmeline! Are you all right?’

‘Are you?’

‘Why are you holding up the table?’

‘So it doesn’t fall down.’

‘Ah.’ She stood and hastily moved objects from the collapsing bench onto the sections of the work table that were still secure.

‘It really is quite heavy,’ I said through gritted teeth.

Matilda moved faster, grabbing models and papers and cogs and jars and pliers at top speed. It wasn’t fast enough.

‘Poking stick,’ I said.

‘Now is hardly the time.’

‘Use the big iron stick to hold up the table. It’s strong, but it needs to be cut down to size.’

She grabbed the length of iron and laid it across two of the solid workbenches, making a triangle shape. There was an axe hanging on the wall so she grabbed it and hit the poking stick hard. It was no use. She cast the useless axe aside. Her frantic gaze landed on my rats.

‘Matilda, no!’ Just because the rats recovered quickly from deaths in the family didn’t mean they should be exploded willy-nilly.

She didn’t listen. She grabbed a rat and some string, and tied the innocent creature to the midpoint of the iron rod before grabbing the axe once more and crouching to meet the rat eye to eye. ‘Burn through that metal, or I’ll cut off your tail.’

The rat squeaked in terror and exploded outright, snapping the iron bar and casting a fine spray of blood, fur, and mechanical parts onto the nearby walls and floor. Matilda grabbed the remains of the poking stick and jammed both halves under my bench.

I slid out gratefully and rubbed my aching shoulders. ‘You killed my rat, but you did it in such a timely manner I can’t complain. Are you sure you don’t want to officially become my lovely assistant?’

‘Absolutely not,’ she said. ‘Although I confess I understand your penchant for explosions a little better now. That was fun.’

‘I don’t deliberately make things explode!’

‘What a shame,’ she said. ‘It’s a very attractive quality.’

‘Oh really?’ So this was flirting. I hadn’t had much practice at such things before I was transported to Australia. The other convicts had all known just what to do―I remembered my friend Lizzie with a sigh―but I hadn’t practised when I had the chance. It was a tragic oversight, but Matilda appeared to like me anyway. I leant casually on the workbench and tried to raise an eyebrow.

Crash!

The shored-up workbench collapsed, throwing papers, cogs, inkwells, and screwdrivers every which way. One lens of my goggles blackened with ink, and several small cogs landed and then stuck in the brass frame. Through the other lens I saw my match-tin spring open and several phosphorus matches spill out onto the rough floor, igniting at once.

Unfortunately, I had spilled enough grease over the course of several weeks to thoroughly soak the wooden floor, which promptly caught fire. My skirts were well within range of the flames, and I leapt up onto the more solid part of my workbench at once, laying more or less flat so I didn’t collapse another section. I was all too familiar with the flammability of my crinolines.

Matilda was wearing rational dress―a rather distracting set of trousers―by way of a compromise between dressing like her father’s British notions or her mother’s native ones. She kicked off her heels and used her bare feet to stomp out the fire while I lay helplessly on top of several homemade models designed to combine magic, steam, and silk in order to design a better airship. One of them slipped and drifted to the ground. It didn’t smash onto the floor, but floated gracefully. How marvellous. It worked. I resisted the urge to distract Matilda by pointing out my latest success.

The fire was almost out, and I carefully lowered myself to the ground, trying not to damage any more of my laboratory. Matilda stomped out the last of the fire and I just watched her, guiltily delighted at the sight of her black and blond tresses falling loose around her face.

At last we were safe.

She looked at me and laughed. ‘You were saying?’

‘Something about not exploding things,’ I admitted. ‘To be fair, you did specifically say that you enjoy the occasional fireball.’

‘So I do.’

She slipped her shoes back on, apparently unhurt.

‘Did Patrick ask you when we’ll be ready to rescue Shauna?’ she asked, casting a guilty glance upward, where Patrick and his father were stoking the kitchen engine ready to bake bread for lunch.

‘He’s focusing on safety today,’ I said. ‘He seems so calm, but he’s fetched me seven cups of tea already―and not mentioned Mrs O’Connell once.’

She nodded. We both knew how much Patrick wanted to rescue his mother; a passion matched only by his desire to keep Matilda and I safe from similar harm. Too bad he hadn’t made friends with a pair of girls who would gladly wait at home while he faced all the danger.

I picked up the model that had drifted to the ground. It was little more than a hot air balloon with a propeller and a rubber band to represent a steam engine. With enough magical aluminium, we could neutralise the considerable weight of a steam engine and thus solve one of the greatest problems of airship construction.

The issue of how to fill the varnished silk with air had stymied me until now. ‘What if we hurled ourselves off a cliff?’ I said thoughtfully.

‘Sounds good,’ Matilda said with just the tiniest hint of sarcasm. ‘Can I tell Patrick? His face will make quite the picture.’

Bang.

‘Sounds like you’ll get a chance right now,’ I said.

Bang.

Matilda and I waited in silence for the third stomp on the trapdoor. It never came.

‘Uh-oh,’ said Matilda, dropping her frivolity like an old coat. ‘Two bangs. Isn’t that code for―’

I pressed my fingers to her lips and nodded, mouthing, ‘Our time just ran out.’

She took both my hands in hers and squeezed my fingers until I thought they might snap in two.


The third and final book in the Antipodean Queen Trilogy will be released in 2018 (probably August).

Antipodean Queen 1: HEART OF BRASS

HEART OF BRASS is my first published novel; the beginning of all my (mostly Australian) steampunk fantasy stories.

You can buy it here, and in all the usual book places (online and offline).

You can also buy the full Steam & Sorcery pack here (all three novels plus Magic in the Mail: Emmeline’s Empire).

Book 2 is SILVER AND STONE.

Book 3 is IRON LIGHTS.

The book trailer is here.

 

HEARTOFBRASSCover

Like to read the back cover? Here it is:


Emmeline Muchamore is a well-bred young lady hiding explosive family secrets. She needs to marry well, and quickly, in order to keep her family respectable. But when her brass heart malfunctions, she makes a desperate choice to steal the parts she needs to repair it and survive.

She is unable to explain her actions without revealing she has a steam-powered heart, so she is arrested for theft and transported to Victoria, Australia – right in the midst of the Gold Rush.

Now that she’s escaped the bounds of high society, iron manacles cannot hold her for long.

The only metal that really matters is gold.


 

The ISBN is 978-1-922200-58-7 (pbk) | 978-1-922200-59-4 (ebook)

You can use that number to quickly and easily order it into any bookshop you like. Most Australian bookshops and libraries should stock it already. If you’re in Canberra, Harry Hartog’s in Woden does a good job of keeping it in stock.

HEART OF BRASS can be bought in physical form directly through the publisher (who will post it to you—Odyssey is linked to printers in Australia, the US, and the UK, so if you’re in one of those nations the postage cost will be domestic).

You can also buy either print or digital copies from Amazon US, Amazon Australia (kindle only at the time of writing), Barnes & Noble, Kobo, Abe Books, The Book Depository, etc.

It is extremely helpful to me for readers to leave reviews at Amazon and/or Goodreads. The more you say why you like/dislike it, the more other readers will know if it suits them or not. I do read reviews but I’m not bothered by negative ones (sometimes I even learn something), so go ahead and be honest!

Like a sample?

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Full disclosure: I screenshotted the beginning of my book from Amazon (where there’s a longer sample) because I don’t know how to take the final editing marks out of the copy I have. Sad but true.

Antipodean Queen 2: SILVER AND STONE will be released on October 10 2017 (you can pre-order through OdysseyBooks.com.au) and the third book in the trilogy will be released in 2018 (probably August).

Steampunk Stories

I have amused myself for some years by writing a number of stories and novels in a wide range of utterly different formats. Presumably this is due to an unconscious desire to confuse and frustrate the largest possible number of my own readers.

Now that the book trilogy is finished (launch day is 26 August 2018 for Iron Lights) I have put together a full STEAM & SORCERY pack that gives you all the physical stories together—the three books and the full version of Magic in the Mail: Emmeline’s Empire (which includes jewellery, art, and a song). You can buy the full STEAM & SORCERY pack here for just $80.

ALL my steampunk takes place in the “Steampunk & Sorcery” universe, including the “Antipodean Queen” novel trilogy.

In an effort to give completionists a fair go, this blog entry will always display the full list of all my steampunk tales, where to get them, and whatever else you may need.

Each story is designed to stand on its own without spoilers, but the first Antipodean Queen novel, HEART OF BRASS, was written first.

In reading order:

  1. Choices That Matter: And Their Souls Were Eaten. An interactive story set in 1837 Europe, originally released as a serial story through the Tin Man Games company’s Choices That Matter app. It is now complete, and will be released on Steam at some point (probably 2019). I like to pretend the player character is Emmeline’s relative, even though the story has a completely unique premise and plot. It is available as an app for iOs or Google Play. The beginning is free.
  2. Antipodean Queen 1: Heart of Brass. A young adult steampunk novel set mainly in 1854 Australia. Emmeline Muchamore’s origin story. You can buy physical copies through Odyssey Books, who will post it anywhere in the world. You can also order it through any bookshop (the ISBN will help you; it’s 978-1-922200-58-7). You can also buy either print or digital copies from Amazon US, Amazon Australia, Barnes & Noble, Kobo, Abe Books, The Book Depository, etc. You can read the blurb and beginning here.
  3. After the Flag Fell. A printable interactive story that won the 2015 Windhammer Prize. That version is free here, and an updated version is included with all editions of Heart of Brass. It is set immediately after the events of Heart of Brass.
  4. Antipodean Queen 2: Silver and Stone. The second book of the novel trilogy. Like the first book, it’s available on Amazon US, Kobo, Odyssey. The paperback ISBN is 978-1-925652-20-8. The blurb and beginning are here.
  5. Escape From the Female Factory is a printable short story that happens at the same time as events in Silver and Stone. It should be read after the novel, and is only available as a special feature with the novel.
  6. Antipodean Queen 3: Iron Lights. The third novel of the trilogy is now available in physical form! Digital availability is coming soon. The paperback ISBN is 9781925652444 and the blurb and beginning are here. It takes place at the same time as “Stuff and Nonsense”, “Attack of the Clockwork Army”, and “Magic in the Mail: Emmeline’s Empire”. I recommend reading the novel first.
  7. Stuff and Nonsense is a live-action role-playing game designed for beginners (possibly children). It’s a little like those ‘Murder Mystery’ board games, but with actual (silly) games thrown in. The printable version is available by emailing me at fellissimo@hotmail.com with the subject line STUFF AND NONSENSE. I converted it into a Twine game (with images), which is quite different to the original story, and which you can play for free here. It has some very minor spoilers if you read it before the books. Big spoilers if you read it before the role-playing version. THIS STORY TAKES PLACE AT THE SAME TIME AS ANTIPODEAN QUEEN 3: IRON LIGHTS. Hopefully that’s fun for people who want to explore the world of the novels a bit more. You won’t know the “canon” version of the story without reading the novel, so you can feel free to decide which ending you like the best. Also, a particular character is definitely not there in the novel. The novel is canon, but the game is just not as fun without [redacted].
  8. Attack of the Clockwork Army. An interactive story that takes place in the 1860s, mainly in Australia. It allows you to play as one of Emmeline’s siblings if you wish (which will cause spoilers if you haven’t read the novels) or as an original character in a slightly different and spoiler-free reality. Available here as an app for any device, or it can be read on your browser. It uses the ChoiceScript tool. THIS STORY TAKES PLACE AT THE SAME TIME AS ANTIPODEAN QUEEN 3: IRON LIGHTS. Hopefully that’s fun for people who want to explore the world of the novels a bit more. You won’t know the “canon” version of the story without reading the novel, so you can feel free to decide which ending you like the best.
  9. Magic in the Mail: Emmeline’s EmpireThis is a short story told DURING THE EVENTS OF ANTIPODEAN QUEEN 3: IRON LIGHTS, in which a side character is the main character. Hopefully that’s fun for people who want to explore the world of the novels a bit more. It also stands alone as a steampunk story. “Magic in the Mail” (and “Murder in the Mail”) are two storytelling formats invented by yours truly. The “classic” version is physically posted to the reader. The parcel contains letters, objects, and artworks that together tell an immersive story that asks the reader to participate (in this case, by building a convertible flying device). This one is special because it’s cheaper ($25 for Australian residents instead of $40; probably $40 for everyone else, including postage of the story). It also includes a song by the Littmus Steampunk Band and a piece of handmade steampunk jewellery made by Liesel Turnbull.  A stripped-down version will be included as a bonus with the Iron Lights novel. It will include a limited number of 2D black-and-white artworks only. You can buy the full version for $30 here.

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The simplest way to know when a new story is coming out is to join my mailing list by writing an email to fellissimo@hotmail.com with MAILING LIST in the subject line. I don’t share emails, and I won’t spam you. Usually the mailing list gets about one update a month with major news only (new releases, conference appearances).

PS Here‘s a great article on the whole field of steampunk novels (those not written by yours truly), including links to many many reviews. It’s highly out of date, but the books are still good!

PPS The full STEAM & SORCERY pack is here. There’s a special limited edition pack here for Google Play devices that includes all the physical books PLUS codes for the digital tales.

Playing Fast and Loose with History

It’s possible you’ve heard that after ten glorious months, “And Their Souls Were Eaten” is just about to have its final release posted. It’s an interactive serial story that ran for ten months with (roughly) weekly updates.

The total word count is around 370,000 (you get about a quarter of that per read-through) so I’m feeling QUITE pleased with myself right about now. (I’m also apologising to my kids quite a bit and promising that when I’ve finished my next two deadlines it’ll all calm down quite a bit.)

Steampunk never tries to be accurate or even plausible historical writing, although a good steampunk writer will have a solid reason for every change they make (for instance, this story has airships because airships are awesome).

While writing “Souls” I amused myself by adding a bunch of real historical people into the story. For the more famous ones, I disguised them by using their lesser-known names for a while. I happily shifted people around the world for my personal amusement, and fudged their ages a fair bit.

There are therefore very mild spoilers for these characters. Feel free to go and read the entire story first. And don’t think they’re safe from death just because they’re real people. At least two are 100% doomed no matter what. The only question is… which two? You’d have to PM or email me to find out (fellissimo@hotmail.com). Or just read the story a bunch of times, and see who doesn’t survive.

 

 

 

SPOILER SPACE

 

 

 

 

 

 

 

 

In (VERY roughly) chronological order:

*Charles Dickens. Because how could I not include the most famous writer of serial stories?

*Genevieve Deringer (yes with one ‘r’) is a fictional member of the real Deringer family (who invented Derringer rifles).

*Thomas Molyneaux was a British Heavyweight boxer (of African descent) and extremely famous and successful. I don’t think I ever named him, but I had Nox rescue him from a soulless man in an isolated forest encounter (and then had far too many characters, so it remained a random encounter).

*The exiled King Charles X of France (yes, he was in Austria for a while, and died of cholera).

*Fairy Fay is fictional, but her name was taken from a woman who may or may not have been killed by Jack the Ripper. (This is also why she calls a character “Jack” at the end. The idea is that “Jack” would have become Jack the Ripper.)

*Ada Lovelace (and the Earl of Lovelace). Because steampunk. She really did try and invent a flying machine as a teenager (and wrote a book about it) and had her first child in 1836.

*Isabella Bird. Was chronically ill and told to travel “for her health”. She was a deeply Christian woman and a suffragette. After attempting to ride side-saddle up a volcano, she rode horses “like a man” forever after.

*Madame Cama. Like Isabella Bird, she was a suffragette (although her main focus was independence for India) who had at least one marriage and seemed to do rather better when it was over. Sadly, she and Isabella never actually met.

*Harriet Tubman, our third suffragette, was certainly not travelling Europe in 1836, not least because she was about 14 at the time. But one of her many awesomenesses was being a suffragette, so I borrowed her—in part to acknowledge all my North American readers (who had to suffer through British English this story, poor dears).

In fact, Michael Bay and I had a chat just last week over tea and cocaine and he apologised for stealing my idea that every work of historical fiction must include Harriet Tubman. (We’re cool now, although he still says the “Choices That Matter” app should be teal and orange instead of black and white.)

*Alexandre Dumas. When I was a teenager one of my best friends lived on “Dumas” street, and although we were aware of the writer we were rather more amused by alternate pronunciations of his name. The more I research the Victorian Era, the more I realise it wasn’t nearly as white-white-white as it is often portrayed. I only discovered last year that Dumas was a black man.

*Adah Isaacs Menken. This fascinating Creole actress and poet was one of Dumas’s many mistresses.

*Selika Lavevski was a very well-known and skilled equestrian circus performer, and drop-dead gorgeous to boot. Yep, I bet you thought I made all that up. I didn’t.

That studio photo was taken from here.

*Gustave Eiffel, long before the Eiffel tower was built.

*The French Fencers: Joseph Bologne and Chevalier d’Eon really were famous late-1700s fencers; an African man and a person who switched genders at least once. They’re only in one very minor (but badass) scene. Yes, Joseph was also a virtuoso violinist!

*Coenraad Van Houten and his father, who were real Dutch chocolate innovators (and who were smart enough to guard their secrets).

*Captain Ching Shih was a real and very successful Chinese pirate with an enormous fleet.

*Princess/Queen Victoria, who took the throne just after her eighteenth birthday in 1836. She was a fan of Charles Dickens.

I’ve probably forgotten some people, so let me know if you think you noticed someone!

I absolutely recommend googling all of these complicated, successful, diverse and talented people. They are well worth getting to know.

News about “Choices That Matter” story app.

Eep, I really haven’t written for a while.

In my defence, I am in a whirlwind of writing as I finish “Choices: And Their Souls Were Eaten”, write the sequel to “Heart of Brass” (it’ll be a trilogy by the end of next year), and research and write [redacted] for [redacted], which is terribly exciting.

First things first, the Tin Man Games story app formerly known as “Choices: And The Sun Went Out” (after the first story, which I also co-wrote) is now known as “Choices That Matter”. It’s still on iOS and Google Play, and the finished tales will eventually show up on Steam.

So, I co-wrote the first story, “And The Sun Went Out” (from arc 4 onwards)

I wrote the second story, “And Their Souls Were Eaten”

I shall be editing the third story, “And Their Heroes Were Lost”.

All in all, KG Tan and I have made sure our fingerprints are all over all three stories. (For those not in the know, KG Tan is the project head of both “Choices That Matter” and “Miss Fisher” and he wrote rather a lot of “And The Sun Went Out”. He’s the last line of defence when it comes to editing, especially coding errors, and he is a spectacularly gifted person as well as a genuine friend.)

Phill Berrie was the first-line editor for “And Their Souls Were Eaten” and he is the writer of “And Their Heroes Were Lost” (which is seriously excellent!)

 

So let’s talk “And Their Souls Were Eaten”, since it’s my big beautiful baby. It had forty updates over 10 months, and the final update will come out within days. The final word count is around 377,000 (which is impressive until you compare it to the 15-month “And The Sun Went Out”, which came in just over 600,000 words).

YES in case you were wondering, it is connected to my other steampunk stories (they’re all connected). It takes place in 1836 Europe, well before any of the other stories, and the central problem of the story is different to all the rest.

Whenever I write interactive steampunk, I decide one one version of the story that is the “canon” version—the least contradictory version. When it comes to “And Their Souls Were Eaten” the canon version is as follows:

 

SPOILER SPACE

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  1. The character is male (or appears to be), and after eating the soul of Charles Dickens they ultimately “become” the Charles Dickens that we know from “real” history (minus the horrible behaviour toward women, because I want to like him and it’s my story dammit). He writes all the Dickens stories just as they exist in our real world. The character might just show up in the novels (as “Charles Dickens”). He certainly shows up in “Stuff and Nonsense”.
  2. The soulless problem is 100% dealt with and although a few people continue to build anti-soulless towers and to keep an eye out in case any soulless escaped, by the time Emmeline Muchamore (hero of the novels) is causing trouble it’s rare to hear “soulless” or “Great Ones” even mentioned. In fact, they don’t come up in the novels at all (conveniently for those who read the novels but not “And Their Souls Were Eaten”.
  3. Activated gold is discovered during “And Their Souls Were Eaten”, and a few other magical metals are discovered in the 1840s, before the novels begin in 1853.

Procrastination Technique #452: Reviews

I’ve written about reviews before, and I’m always fascinated, whether the review is positive or. . . not so much.

The Tin Man Games app “Choices: And The Sun Went Out” (including the second story, my steampunk fantasy, “Choices: And Their Souls Were Eaten”) has just under a hundred reviews (mostly just stars) on itunes and has just passed 600 reviews on Android.

Android apps have a cool feature where they say how many people have installed an app, and this app, our app, has been installed over 50,000 times! It boggles my mind that so many people are reading words that I write, and it makes me evil laugh when I read the desperate pleas of addicted readers hanging out for their weekly story fix:

Mario Zalout wrote:

Love it It’s hard for me to find games like this. I constantly crave the story, wanting more. However, I’ve caught up with And Their Souls Were Eaten about 3 times, and I always hate the break I have to take in between. And The Sun Went Out helps with that though, and since I know it’s considerably longer I work at it whenever Souls needs an update.

Theresa Budd wrote:

Great game but… This is a really great game but I wish they would update the bear version. I was having so much fun playing it and now I’ve got as far as can but they need to update it so I can finish the story please.

Zachery Fitzpatrick wrote:

You’ll love the story …..untill you get a nice distance in…. then the book shuts itself on your fingers and then throws itself into a fire and tells you wait for a update.

Trevor Veltema wrote:

So good Honestly the best game I’ve played, I was on it from 12am to 7 am, it’s very addicting

Johannes Haler wrote:

UPDATE MORE PLEASE The story And The Sun Went Out is easily one of THE best stories I’ve ever read. The plot about how the sun disappesring and stuff is just amazing! Please, I’ve reached the part where update is needed and I NEED MORE! Thank you Tin Man Games, for making reading fun, and making one of the best books I’ve read!

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There’s a whole sub-group who are angry that you have to pay (or watch ads) to read the whole story. Since I know exactly how much I earn (hint: not an enormous amount), I’m not entirely sympathetic to these:

Alper Can Buyuk wrote:

Ad-fest So you need “choice-tickets” to make decisions and progress the story. The only way to get these is either purchasing them, or buying a pass which allows you to progress through the app. The other option is watching a 30 second ad for a measly 3 tickets, completely breaking the immersion. Shouldn’t be a free app in the first place if this is the way the devs are gonna go about it.

Franz Airyl Sapit wrote:

TOO PRICEY. NOT WORTH IT. In my local currency, two Story Pass (needed to play this,”pay to play”) of this game is worth as much as Dragon Age Origins, a PC game. Imagine that.

Kaneki Ken wrote:

Money-grubbing morons. Whoever is the developer(s) of this game is seriously an annoying one. Not only do you deem it, unfavourable to have a narrator. To continue the story, you force us to give you money? How cheap is that of a practice! You don’t deserve money of you’re too lazy to have a voice actor!

In their defence, ebooks are sold in a much simpler system. There’s a big yellow button that says “free sample” and it’s easy to understand that the free sample is specifically designed to suck you into buying the book. These story apps are exactly the same thing, but app stores list them as “free, with in-app purchases” which isn’t deliberately misleading but it feels like it is.

Sadly, there are sometimes bugs and those reviews are always awful. The only up side is that bug-fixing horrors are someone else’s job to fix. Yay?

I love it when reviewers give useful information (and even more when they rebut the “I don’t want to pay/watch ads” reviewers).

DERPING Dubstep wrote:

Worth the read Don’t expect this to be an adventure game with managing inventory and fight enemies. If your looking for that you better off getting something else but don’t let that deter you from this experience. Like it is described by the developers the story is really choice based. I noticed how different the story was when i looked at the screen shots and compared it to mine, i was surprised. (And their souls were eaten seems really interesting hope we get an update soon)

Kat Hargis:

Amazing Currently reading The Sun Went Out- and the story is compelling and leaves me craving more. It is definitely worth to purchase the Story Tickets pass or whatever it’s called. Not only does it support the creative geniuses behind the story, but it also keeps me satisfied with long reads rather than short ones. Compared to other choice-based novels, this one is probably my top pick, beating even TellTale games. Once again, definitely worth that I initially spent. Looking forward to the updates on the story!

krazykidfox wrote:

Fantastic I’ve read both stories up to date. They’re both fantastic, and I’m eagerly waiting for more content. Pick this game up, hands down. While yes, you do have to either watch ads or buy tickets to progress through the stories, it’s honestly a very fair and generous system that stands out from all of the Free-To-Pay mobile games out there. Props to you, devs. Get this, you won’t be let down.

I don’t have a name wrote:

Awesome (Currently reading “And The Sun Went Out”)Intriguing, mysterious, smart and a bit dangerous. I love the fact that, although the choices you have are both natural and logical and not extremely different from each other, any choice you make has a huge impact on the story, changing it in major but still subtle ways. The only downside, in my opinion is the fact that you can’t redo a choice. You have the option to start the whole story from the beginning but I don’t want to repeat everything just for one mistake

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I really love that people are passionate about the stories!

The first story has been running over 14 months and is well over 500,000 words altogether (although each read-through would be about 100,000 words – the length of a regular book). 

The person known as “I don’t have a name” is going to love the stuff that happens towards the end of the first story, when literally hundreds of seemingly insignificant choices have the power to save the world. . . or doom it forever.

The final final final piece of the story will be released roughly on Christmas Day. If you want to read the whole story from beginning to end—possibly several times, so you get different experiences—then this is your moment to jump on board!!