And I’m on twitter, too 😛
And I’m on twitter, too 😛
Edit: For those of you who keep telling me you wish you could make it to one of my Interactive Fiction workshops (I generally run one at Conflux every October long weekend), here’s a video course I made on udemy: Introduction to Interactive Fiction. It’s $20.
This was, of course, taken at the Pirate Ball & Book Launch last night.
Here’s some more:
Time for a rest!
My next public event is a talk/workshop on Interactive Fiction at the University of Canberra on Friday 2 March 5:30-7:30pm. It’s a rare opportunity to talk IF with me for free, and it’s open to the public.
If you read the dedication to Silver and Stone you’ll know that this group took me in when I was scrambling to write the second Antipodean Queen book. They’re a smart & friendly crowd and I recommend checking them out.
Their facebook page is here.
If you thought you heard me on One Way FM Canberra this morning, you’re quite right. Priscilla and I got on so well I’ll be returning on Thursday 22nd to talk about how the pirate ball went. And… I might just give a book away on air.
Here are some fun bits of online-only content linked to The Monster Apprentice!
And here’s ANOTHER interview, this time by Megan Higginson, as a blog entry (rather than a podcast or radio interview).
I haven’t decided on my full outfit, but I’ll definitely be sporting a white puffy shirt and an ever-so-buckled overshirt.
The Monster Apprentice is available for pre-order through Odyssey Books, and I’ve also seen it for pre-order on Amazon Australia, which means it is or soon will be at all the usual online places, and will gradually trickle into some bookshops. You can order it into any bookshop or library.
ISBN: 978-1-925652-13-0 (pbk) | 978-1-925652-14-7 (ebook)
I was eighteen years old, sitting on a folding chair on a polished concrete floor in an Indonesian classroom. It was hot, and I was daydreaming, and I had an idea.
What if I invented a world complicated enough and rich enough that I could write all kinds of books in it? What if that world was different to all the straight-white-male-authored fantasy that I’d read growing up?
So I invented Rahana, a world based on Indonesia, where every island is physically and culturally different to the rest, where the weather is always tropical, and where magic is so common that physical strength is irrelevant.
Over the years since then I’ve written many stories set in Rahana, and expanded my horizons by travelling on the Young Endeavour sail training vessel. Now, almost twenty years later, my first Rahana book is about to be released.
I am absolutely thrilled that Tash Turgoose (author of “Makeshift Galaxy”, and now one of my “Murder in the Mail” writer/artists too) is doing internal illustrations for this series. These are some of the pictures that had to be left out for reasons of space:
And here is a real-world recipe for Toffee Fish:
-Four salmon fillets
-Four tablespoons maple syrup
-One tablespoon sesame oil
-One tablespoon butter
-Four cups cooked rice
-One cup peas
-One cup corn kernels
-Two teaspoons sesame seeds
Last weekend I ran a stall at CanCon for three days. It’s Canberra’s biggest board game gathering, and this was the 40th year.
I wore corsets! It was so exciting! And there was a T-Rex. I’ve already booked the exact same stall location for January 2019.
I also wore my pretty pretty princess outfit:
I didn’t actually take a proper camera. Most of these photos were taken on my kindle (NOT recommended, but awfully handy at times).
I’m uncommonly proud that I wore my hair three different ways over the three days. I’m often too tired to brush it before leaving the house.
My new and improved post-surgery body held up pretty well, although I was as careful as I could be while still staffing the stall. I rested a lot today, and I’m pretty sure I didn’t do any permanent injury to myself (I had a lot of ominous blisters and aches and suchlike, but luckily I have a lot of hospital-grade bandages which I used with great care, changing them every day). My wheelchair was handy because it made me feel comfortable sitting down (otherwise I’d feel rude), and because the armrests help support my back.
I sold a massive amount of books, and let a lot of people know about the free pirate ball happening on Saturday 17 February. My daughter also celebrated her 6th birthday on Saturday morning with a dress-up pool party (while my fellow author, Annabelle Lee, manned the stall at CanCon). Two of the younger siblings of her friends are BFFs with my son, so I took one of my favourite sets of photos ever:
These three boys are just as adorable in real life as they look in the pictures.
On the last day of CanCon I received the full set of illustrations for The Monster Apprentice! Tash Turgoose does photorealistic pencils and I’ve been dying to see her work. Here are three small versions of some important characters: Captain Sol, an evil pirate; the heroine, Dance, coming face to face with a heest monster; and Ransom, who. . . well, you’ll have to read the books to find out.
You can immediately see that the fantasy world of Rahana was inspired by Indonesia. And that asking to have Tash Turgoose illustrate the books was a genius move on my part. I saw her book, Makeshift Galaxy, and I’ve been in awe ever since.
The Monster Apprentice will be launched at the pirate ball on Saturday 17 February. It’s Book 1 of the Heest Trilogy, which is suitable for 10-14 year olds (and also people like me, that just like a great story). It’s likely there are more Rahana stories to come after this trilogy, too.
Sandy Fussell is one of my absolute favourite children’s authors (I own the entire Samurai Kids series), so I asked her for a cover quote for The Monster Apprentice. She gave me a selection! Here’s one:
She also said “I wish I had Felicity’s imagination” which is simply ludicrous. If you read any of her books, you’ll know why.
But I don’t mind a little flattery. I am a writer, after all.
And here’s the final trailer for The Monster Apprentice, for the three humans who haven’t seen it yet.
Yes, books have trailers now.
Yes—as is utterly obvious even on first viewing—I make my own trailers. It would actually be cheaper for me to hire someone else to do it. You can get a professional-looking trailer for around $5 if you know where to look. This trailer cost considerably more than that (I paid for music, actors, and three video clips).
The thing is, although I can barely navigate iMovie (or anything more complicated than a text document with a few hashtags and such for coding interactive fiction), I just adore putting together book trailers. For me they’re a great way to draw people quickly into the mood of the tale. And although I’m overwhelmingly not a visual artist, I admire it when I see it, and I like to dabble.
So without further ado, here is the first trailer for The Monster Apprentice:
NB: I accidentally deleted the rest of the credits on the Monster Apprentice trailer, which will eventually read:
With thanks to
ACTORS STEPH MATTHEWS AND ROBBIE MATTHEWS
BATTLE TRAIN MUSIC BY RJ WILX,
VIDEOS BY VIDEODIVE, CAPESCAPE, AND VIDEOSTUDIO
This trailer kicks off a new series, for a new audience (children/tweens rather than adults/young adult) and is certainly has a different feeling and style to my other trailers. I’ve played it about a dozen times for my kids (and of course, roughly a million times for myself).
Here’s my other two (so far) trailers:
Antipodean Queen 1: Heart of Brass
Antipodean Queen 2: Silver and Stone
I will be doing two more this year! One for Murder in the Mail: A Bloody Birthday (that’ll be interesting—the trailer will need to explain how it all works), and one for Antipodean Queen 3: Iron Lights.
You can buy the book here, and in all the usual places (both online and in stores).
The heest are enormous monsters that live in the magically-sustained ice of Luar Island. They are both more and less than they seem.
When I was eighteen years old and living in Indonesia, I invented a fantasy world called Rahana. It is a place with thousands of islands and millions of potential stories, where magic is considered to be just another trade. Rahana is like Narnia, but with pirates.
The HEEST trilogy is written for children (but is, as always, the kind of thing I love to read as an adult). It will begin release with a Pirate Ball on February 17th 2018 (next month).
The first book is THE MONSTER APPRENTICE. All three books will be illustrated by the glorious talents of Tash Turgoose.
It’s available for pre-order through Odyssey Books, and I’ve also seen it for pre-order on Amazon Australia, which means it is or soon will be at all the usual online places, and will gradually trickle into some bookshops. You can order it into any bookshop or library.
ISBN: 978-1-925652-13-0 (pbk) | 978-1-925652-14-7 (ebook)
The cover is here!!
FYI, if you haven’t read Sandy Fussell’s books, you’re missing out. I especially love the Samurai Kids series. She is also a fantastic human being, which doesn’t hurt!
While we’re waiting for the cover, here’s the first version of the trailer:
And the final version, with sneak peeks at some of the glorious internal illustrations by Tash Turgoose, is here:
And here’s the opening:
I awoke from a dead sleep – for once, a sleep without nightmares. My bedroom was pitch black and silent, but my heart was racing. Then the sound came again – a man shouting at the top of his voice. He pounded at my family’s front door.
“Elder!” The man’s voice was sharp with terror. “Elder, wake up!”
The night air was hot and still. My sheets lay in a crumpled heap on the floor. At the open window my curtains hung in unmoving black lines. No wind slid through to ease the stifling heat. My mane oflong black hair felt heavy around my head. I didn’t dare move.
Dad would check on me before he went to answer the yelling. Ever since my twin sister died, he was that type of dad. Whenever he felt worried about something, I was told to go to my room – to sleep, if it was night time. No matter how many nightmares I had.
He was forever telling me to be careful, – but I was definitely not going to miss out on the fun this time. So I remained curled on my side as if I hadn’t heard a thing. If he didn’t tell me to go back to sleep, sneaking out wasn’t disobeying him. Not exactly.
“Elder, please!” The man’s voice broke, and I recognised him. It was Watchman, who spent each night staring out over the sea. I felt my first delicious shiver of real fear.
Still I didn’t move. I stared at my curtains, since they were directly in front of me. The black stripes looked like prison bars. Everyone single person on the island had jail-bar curtains, since only one ship had brought curtains to Luar in twenty years. Dad could have organised more traders, but he chose instead to keep Luar Island as secret as possible. He wanted everyone to be safe.
Watchman hammered again on our heavy wooden door. I held my breath. Something was happening, and I was going to find out what it was – no matter what.
My bad eye skittered to the side, giving me half a view of the three carved masks hung on hooks on my wall – my most recent school project, worth a king’s ransom on any other island. Luar Island’s odd trees didn’t grow anywhere else – only magic could excuse the fact that explain how they grew at all – and as a result Luar’s art was more delicately carved than anywhere else in the world. And more valuable. We only used it for art – never for houses or burning. And on Luar, everyone was an artist.
“Elder!” cried Watchman. “Elder!”
“I’m here!” Dad called back.
The air tasted thick, like porridge. I wrinkled my nose at the smell of my own sweat, and listened to Dad’s measured footsteps. Dad never hurried anywhere. My door shushed in and out as he checked on me and then went to answer Watchman. Yellow light from his candle danced beneath my door, casting monstrous shadows.
After I counted three of his footsteps, I placed my own feet one by one on the cool trader wood of the floor. I slipped my shoes out from under the bed and put them on, lacing them tightly. Biting my lip, I ignored the clumsiness of my shaking hands.
If Dad called me I’d be dressed and ready: a proper daughter to Luar’s Elder. Just like my sister would have been.
If he didn’t call me, there was always the window.
The front door squeaked as it opened. Watchman stopped yelling. Usually he spent the night huddled on the far hilltop, keeping an eye out for the rare ships that knew to bring grain or cloth to trade for our precious carvings. It was his job to light the beacon fire to guide them to shore.
“Raise the village,” he gasped. “Pirates!”
What an epic year. I spent over 15 years of my life writing novels that nobody would touch, and now that it’s started to rain it’s pouring (which is a wonderful thing).
I spent vast amounts of time on the Tin Man Games “Choices That Matter” app (Google Play and iOS). It’s a story hub for serial interactive tales and it has over a million downloads of the free sample sections. The three stories so far are:
“And The Sun Went Out”
A near-future scifi which I co-wrote with KG Tan and Alyce Potter. It had 60 updates over 15 months, and clocked in at just over 600,000 words (longer than “War and Peace”). Each read-through is about 150,000 words.
“And Their Souls Were Eaten”
I wrote all of this one (edited by Phill Berrie and KG Tan), set in the same steampunk universe as my Antipodean Queen novels, but with a completely distinct magical problem (and taking place in Europe). The finished tale is 400,000 words long, and after that I had a nice lie down.
“And Their Heroes Were Lost”
Phill Berrie is writing, and KG and I are editing (oh how the tables are turned, hey Phill?) This is also sci-fi, but I don’t want to give away any more than that! Phill is still working on this story, and his fans are clamouring for each new update.
I also wrote, edited, and published the novel “Antipodean Queen 2: Silver and Stone“, and will be finishing that trilogy in 2018 with “Antipodean Queen 3: Iron Lights” (that’s right: the title has changed since Book 2 was published).
AND my actually-rather-good pirate fantasy trilogy for kids (like Narnia, but with pirates) that I wrote many years ago has been accepted for publication and shall begin release with a free pirate mini-ball (live music, prizes, costumes, and everything!!) on Saturday February 17th.
“The Monster Apprentice” is the first book. And it’ll be illustrated, too! Plus (shh don’t tell) one of my very very very favourite Aussie authors is going to read it and give me a cover quote!
And I have three other very exciting projects coming out in 2018! One I can’t talk about yet, one will be published on the premium label at Choice of Games (they pay VERY well for books that make the premium grade), and one is called “Murder in the Mail: A Bloody Birthday” and is a murder mystery told entirely through postcards, letters, objects, and art. That link is to the shiny new forum where readers will be able to talk to one another about who they think is the killer, and how much they love all the art I chose!
2017 was a great year for my writing, and 2018 is going to be even better.
I is happy.
Things are looking up.
It’s official. I can wear corsets again.
And with three book launches this year, it’s not a moment too soon.
Do you live in Australia?
Do you live reasonably close to Canberra?
Do you love the Narnia books?
Do you love pirates?
Do you love live music?
Do you love dancing (and/or watching others dance)?
Do you love dressing up (and/or seeing those who do)?
Do you love chocolate coins and fairy bread?
Do you love prizes?
On Saturday February 17th 2018, the first book in my tween magical pirate trilogy will be released with an enormous free PIRATE BALL hosted by the epic Earthly Delights Historic Dance Academy.
They have agreed to run a pirate ball for their monthly extravaganza (7pm-11pm, $25) AND a free mini-ball/book launch for me from 6:30-7pm with lots of great beginner dances for all ages. My kids will be there, that’s for sure.
There will be prizes for best dressed, and for the treasure hunt.
There will be live music.
There will be professional dancers scattered among the crowd.
There will be wonderful and enthralling outfits both piratical and historical.
There will be free food.
There will be my Rather Excellent fantasy pirate novel, The Monster Apprentice, on sale and ripe for signings (along with Heart of Brass and Silver and Stone, naturally).
Saturday February 17th 2018
Canberra Baptist Church Hall, Currie St, Kingston
Free book launch and mini-ball 6:30pm-7:00pm including prizes and activities.
$25 full pirate ball 7:00pm-11:00pm
Avast! Unlock yer daughters and belay any other plans!
Feel free to RSVP in the comments, and let me know if you’d like me to wrangle some discount ball tickets for you. I might just be able to find some… one way or another.
To get discount tickets to the full-length ball (7-11pm), go to:
Adult Tickets are $25 at the door
Online Tickets are $22.50 for adults
If your friends buy online using the code PIRATES they can buy them for $20.00 each
I said I had big news. This is it.
My middle grade (age 9-14ish) trilogy, all about fantastical pirates and monsters, has just been officially accepted for publication by Odyssey Books.
The first book is called THE MONSTER APPRENTICE, and will be launched in February 2018 (in time for Goulburn ComiCon).
It’s set in a fantasy world called “Rahana” which I invented seventeen years ago. It’s like Narnia, with pirates.
I wrote the first draft of THE MONSTER APPRENTICE in a New Zealand backpacker in Christchurch when I was twenty-two. I know exactly how old I was because I had just scraped into the upper age bracket for the Young Endeavour Sail Training Vessel (doing writerly research for STORMHUNTER).
I’m thirty-five now, but this is a pic of me at twenty-two on board the Young Endeavour, with New Zealand in the background. The character of Captain Sol in the story was inspired by the tales told by one of the navy staff on the boat (taken and altered with her permission).
Oh, how I love research!
So it turns out Louisette’s pirate outfit last weekend was extremely appropriate.
People who’ve known me a long, LONG time will know that STORMHUNTER, the first book in my young adult magical pirate trilogy (also Rahana), was accepted for publication a while ago, but that particular publisher isn’t running any more. The story is here and here.
This is the closest I get to non-fictional piracy these days:
I really haven’t changed all that much after all.
I’ll start reading THE MONSTER APPRENTICE aloud to Louisette this evening. (Finally, a book of my own I can read to her!) Five year-olds are a tough crowd, so I expect I’ll be doing some more editing based on her reactions.
If you can’t wait until February, I have a definitely-not-suitable-for-children pirate game called SCARLET SAILS already on sale (and the beginning is free) here. Or you can search for “Scarlet Sails Hosted Games” on your favourite app store.
I make most of my writing income from interactive fiction. (As soon as I say “writing income” out loud, my fellow authors want to know more.)
Most people who find me via my blog know me as a novelist, so I’ll pitch this entry as if you’re hearing about modern IF (interactive fiction) for the first time.
It’s a lot like those ‘Choose Your Own Adventure’ books from the 80s, which would give readers a choice every few pages. Some ‘Goosebumps’ stories also let readers steer the story. The main difference is that almost all modern IF is released as a digital app. Not only is it outrageously popular (everyone loves an app), but the digital format gives it an amazing potential for more subtle, personal choices such as gender, sexuality, and even the main character’s name.
Almost all of my interactive fiction is listed under my name on the Interactive Fiction Database. That’s a great place to find reviews and ratings.
If you’re attempting to read every steampunk tale I’ve written (aka “Steam & Sorcery”, which includes the “Antipodean Queen” novel trilogy) in a logical order, there’s a reading guide here. Everything steampunk in this list is underlined.
Cover image provided by Michael Estrada, with permission.
After the Flag Fell is a nice gentle way to get into modern IF, mostly because it’s so old-school that you can literally print it out. It’s also short, and free. (I edited it a little after it won the Windhammer Contest, and tacked it onto the HEART OF BRASS novel.) You can read it online here. Be warned, though, that there are spoilers if you haven’t read the novel. It’s a fascinating tale based on the true history of the real-life Peter Lalor.
Escape From the Female Factory is even more user-friendly than “After the Flag Fell”, since it has no statistics or inventory at all. It is also a printable short story, since I wrote it especially to go with the SILVER AND STONE novel. I planned to convert it into Twine and enter it in the 2017 IF Comp, but I ran out of time. I may expand and digitalise it some day. There are spoilers if you haven’t read the novel. It’s a story that branches with every choice, and gives you many many many tragic endings—and two good ones. You play a suffragette in a women’s prison trying to stay alive, keep your friends alive, and gain your freedom.
Scarlet Sails is a Hosted Game (hosted by Choice of Games, but not under their premier label) that can be read on your browser or virtually any device. It placed seventh in the IF Comp 2015, and that version is free to read on your browser here. I wrote a lot more before publishing it here (click through to see all the different formats). It is a pirate game filled with violence, drinking, mutineers, and monsters. You can choose to embrace or defy the pirate lifestyle in a variety of ways.
Choices That Matter is a serial story app released by Tin Man Games. I came on board as co-writer on Arc 4 of “And The Sun Went Out” (with Alyce Potter and KG Tan; KG is also the project head and final line of editing), wrote “And Their Souls Were Eaten“, and I’m editing “And Their Heroes Were Lost” (written by Phill Berrie, who edited “Souls”), which will be completed in 2018. Google Play and iOS have different payment systems; on Google Play you can earn “choice tickets” by watching ads, and avoid payment altogether. But it takes a long time.
“And the Sun Went Out” is a near-future scifi in which the sun vanished for three hours and then reappeared. Scientists around the world are getting murdered, and it’s your job to try and find out whether the sun is back for good… or not so much. You are also educating Moti, an AI character that looks like a smart watch (and if you have an apple watch, you can choose to have Moti ‘speak’ to you through the watch).
“And Their Souls Were Eaten” is my longest and most popular story. It’s steampunk fantasy set in 1837 Europe. You’ve spent years living a solitary life, avoiding both your costly magical destiny and the horrifyingly intelligent albino bear that is stalking your family and has already killed your sister. But your quiet life is over, and it’s up to you what you do next.
“And Their Heroes Were Lost” is a scifi tale that I can’t say too much about. You wake up in what people call ‘Camp Amnesia”, unable to remember anything about yourself—even your own name. It soon becomes clear that there’s a reason you and the others are separated from the other prisoners.
Attack of the Clockwork Army is the first ChoiceScript story I ever wrote. I remain proud of the ‘fatal flaw’ innovation, and the epilogue. It’s steampunk fantasy set mainly in Australia. Your long-dead sister is alive and asking you to come to Australia, where tensions are running high between the British and the colonials. It soon becomes clear that you’re about to land right in the middle of the war for a nation… but who will you fight for?
Stuff and Nonsense was originally written as a live-action roleplaying game (similar to those ‘Murder Mystery Dinner’ board games). I converted it to Twine and added a bunch of pictures (and, be warned, some abrupt music at the end). It’s very silly, and is best enjoyed as a side trip away from the other steampunk tales. You’re part of a band of colonial rebels visiting an Australian Grand Exhibition, and Queen Victoria herself is set to visit.
Starship Adventures (here) and Lost in the Pages (here) are both games I wrote with other people. They’re both Hosted Games, so you can click through to read them on your browser or see the wide variety of app stores where they’re available.
“Starship Adventures” is a retro scifi space adventure complete with carnivorous plants, strategically-ripped uniforms, and (if you like) a floral unitard for you to do your heroics in.
“Lost in the Pages” is a book-portal story. You travel through a range of very different stories trying to rescue your eccentric Uncle Irwin from a malevolent force.
Home/Sick was edited and used in the collaborative game Lost in the Pages. I think there’s an early version of it via here, that was written in three hours for a contest.
Enchanted (here, and free I think) is a story told entirely through SMSes (including a soundtrack I rather like, and many images). Warning: Time delays are part of the story! I’ve lost track of how people are actually able to play it. Kik messenger is best, facebook seemed clumsy to me, and there may be other places. If you figure it out, let me know.
If you play it, you need to pick one romantic interest and stick with it, or the story won’t make sense. You’re a young adult in a small town in which there are vampires, witches, and were-creatures. They all get alone fine… sorta. Along the way you’ll find out what kind of creature you are, who loves you, and some of the many dangers lurking in your peaceful magical backwater.
Counting Spoons (free here) is a game about a day in the life of a mentally & physically ill person. It needs an edit but I’m scared to re-read it because of the topic (thinking about depression makes me depressed, which is why it’s short). It was originally written for the Noted festival 2016.
And now for something completely different.
Murder in the Mail is a murder mystery series told entirely through letters, objects, and art sent through the physical mail over the course of several weeks. The first story is A Bloody Birthday, which will have a Kickstarter Feb 17-end May 2018, and will be officially released on 25 August. The “pure” physical version will end 13 months after release, so get it while you can. The whole story costs just $40 including postage, and there’s more info here and a designated forum here.
Magic in the Mail is similar, but fantasy. There are two stories in development. The mini story “Emmeline’s Empire” will be available by June 2018 (but mail-out times will vary depending on jewellery supplies). “Feuding Fae” will have its first mail-out in June 2019.
The long weeks at sea have dragged by as the scuttlebutt is whispered from captain to cabin boy… there’s going to be a post-comp release of SCARLET SAILS… it’s twice as long… there are new chapters… there are even more chances to stab, shoot, or magically murder people that annoy you…
It turns out that (just this once) the rumours are true.
The beginning is free, and the rest is $2-$4.
If you’ve set eyes on me for more than thirty seconds at any point this year, you know all about my shiny new obsession: interactive fiction. It’s the digital form of “Choose Your Own Adventure” novels.
As of seven minutes ago, my first publicly-available interactive fiction story is live (and also free… for now) right here – scroll down to the bottom of the linked page and click on this:
You don’t need anything more specialised than a computer, and you’ll read the book within a Firefox browser.
This particular story (which takes about twenty minutes to read) is about what happens when a two perpetual students fall through a portal into the magical, tropical world of Rahana. It’s a place where a pregnant queen’s island is under siege, and where a handshake can kill.
You, dear reader, are one of those perpetual students. You choose whether you’re male or female, happily single or crushing on your best friend (who just happens to fall through the portal with you – you also choose their gender). You decide whether you’re a natural fighter or a master manipulator; a doctor or a jack of all trades. When the battle begins, you can choose to kill or heal, to strategise or inspire. Even if you’re completely useless as a character, you get a good story out of it – and you can be someone completely different the next time you read it, too.
How does it work?
Funny you should ask.
As a player, it’s a simple matter of clicking your mouse (or in some cases your finger, since most interactive fiction can be read on smart phones) on the choice that looks best to you, then on the “Next” button to go to the next page. Your choices make a difference in various ways. Usually, choices change your statistics (for better or worse) – recording your personal traits, your relationships with others, and the skill/s you practise along the way. Later on in the game, those choices change your ability to succeed or fail in certain endeavours. You can check up on your stats along the way (there’s a button at the top of the screen), or ignore them and choose with your heart every time (that’s what I do, especially on the first read-through). I also like having “Achievements” listed as a tantalising hint of some of the story’s possibilities. There’s a button for achievements, too, but it’s not possible to gain all of them in a single play-through.
I really like the American company Choice of Games (yes, that’s why my spelling is suddenly non-patriotic) because they’re fun, non-graphic, and determined not to discriminate. In their games, it’s always possible (when relevant) to pick both your gender and orientation.
The lack of strong female characters in fiction magically disappears when a player chooses his/her own gender – and I love that!
So, that’s a lightning-fast preview of the big news I’ve been hinting at all year. “Down the Wombat Hole” isn’t even my first interactive novel…. but the details of the others will have to wait for another post! Let’s just say my days of steampunk and piracy are just beginning.
Oh, and by the way? It just so happens that “Down the Wombat Hole” is set in the same world as my print novel (coming out in 2016) “Stormhunter”. So if you’ve ever read a fantasy book and wished with all your heart you could visit it yourself, now is your chance.
Edited to add: “Down the Wombat Hole” is now part of a full-length collaborative game called LOST IN THE PAGES (with the new chapter title THE QUEEN’S CHILD, and no wombat).
And the small press Satalyte that was going to publish STORMHUNTER has stopped running, but Odyssey Books has just (as of October 2017) taken on the middle-grade pirate trilogy set in the same world, which suggests STORMHUNTER will sail again (it’s young adult, and set hundreds of years after the middle-grade trilogy, so it makes sense to publish the middle-grade trilogy first).